package game;

public class KeyValues {
	// makes it able to get key values
	public String getKey(int value){
		if(value == 65)
			return "a";
		if(value == 66)
			return "b";
		if(value == 67)
			return "c";
		if(value == 68)
			return "d";
		if(value == 69)
			return "e";
		if(value == 70)
			return "f";
		if(value == 71)
			return "g";
		if(value == 72)
			return "h";
		if(value == 73)
			return "i";
		if(value == 74)
			return "j";
		if(value == 75)
			return "k";
		if(value == 76)
			return "l";
		if(value == 77)
			return "m";
		if(value == 78)
			return "n";
		if(value == 79)
			return "o";
		if(value == 80)
			return "p";
		if(value == 81)
			return "q";
		if(value == 82)
			return "r";
		if(value == 83)
			return "s";
		if(value == 84)
			return "t";
		if(value == 85)
			return "u";
		if(value == 86)
			return "v";
		if(value == 87)
			return "w";
		if(value == 88)
			return "x";
		if(value == 89)
			return "y";
		if(value == 90)
			return "z";
		if(value == 37)
			return "Left";
		if(value == 38)
			return "Up";
		if(value == 39)
			return "Right";
		if(value == 40)
			return "Down";
		if(value == 32)
			return "Space";
		else
			return "ERROR";
	}
}
